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Have some ideas you want to share? Interested in selling art? Just wanna play a silly game with your friends? Get on in here.

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30 105 Slowness
by Ser Kosm
Nov 14, 2017 16:21:36 GMT -5
No New Posts waterwheel almanac - 1 Viewing

The central hub for all things Waterwheel Colony, make sure this is the first board you check upon joining! We've got guides to it all.
articles: rules, the mice, classes, skills, combat, setting, bestiary, resources

9 22 Prominent NPCs
by Adagio
Oct 16, 2017 14:57:59 GMT -5
No New Posts character hub

A catalog of all the colony's residents. To new arrivals - welcome aboard! To old standbys, we're honored to have you.

sub-boards: creation, residents, character trackers, adoptables

45 77 Charcoal
by Nemean
Dec 4, 2017 3:27:57 GMT -5
No New Posts book keeping

General book-keeping work occurs here. Request a mod for a quest, trade your items with other mice, donate what you've found to the clan, and more.

sub-board: resource trade

1 1 The Winterheap Traders
by Adagio
Oct 14, 2017 11:36:39 GMT -5

the colony by the waterwheel

boards threads posts last post
No New Posts the waterwheel on the hill

The colony's namesake, the old wooden waterwheel still churns to this day. Its groan and splash of water is a constant symphony over the heads of the Whitefoot Clan, who live here in the walls and rafters of the shed and the gears of the wheel - at least, when they are not wandering the outer bounds of the property.

sub-board: archived

1 12 [Closed] Go Yonder and Be Brave
by Maevemora
Oct 10, 2017 13:06:10 GMT -5
No New Posts the garden bed yon the fence

Sun, soil, toil. The home of Clan Wheatnose. The garden bed is small by human standards but with appropriate care can yield enough to carry a weary colony through the winter. More than one cold season, this place has proved the only thing to keep the waterwheel colony spinning.

1 2 A New Day
by Adagio
Oct 14, 2017 15:21:20 GMT -5
No New Posts winterheap nigh the shed

Stacks and stacks of water pots, cement blocks, and bean cans converted to squat homes and chimneys and beds. The scents of cinnamon and close quarters - Winterheap is the home of the Winterwhisker Clan, and of the colony's central trading hub. It is also the safest place on the old farm for a mouse, built as it is under a worktable in the wheelshed, and it is where colonykin retreat to when the weather goes cold.

7 53 Nightmares And Places Behind
by Azura
Nov 18, 2017 10:38:50 GMT -5
No New Posts the tall pine up the path

The tall, lonely pine whose shadow falls over the wheelshed. Though it's only one tree, it's managed to be overgrown, sprouting out of the logs stacked 'round it in a riot of greenery which spills onto the farm path. The feet of the Woodtail mice scuffle along its branches, their humble homes scrabbled into the craggy trunk.

3 18 [AW] An Apple A Day...
by Wheft
Oct 31, 2017 16:00:29 GMT -5
No New Posts the woodpile in the shade

Rot and wood dust hang heavy in the air, yet the woodpile is not quiet. Clan Willheart makes their home here. Carved into the old grains and the earth below is a riddled network of homes. Close, dark, and safe, the woodpile sits in the lee of the wheelshed, as unassuming as a mouse.

sub-board: archived

2 13 Storm Watch [open]
by Churchstone
Nov 2, 2017 22:57:54 GMT -5

beyond the colony

boards threads posts last post
No New Posts the creek with sweet water

The only place outside of the colony one could say the mice view fondly, The Creek with Sweet Water runs across the whole property and powers the waterwheel that is the colony's namesake. Its water is as clean and cool as the mountain snowmelt that feeds it.

5 23 stargazing [Marx]
by Rosewood
Nov 6, 2017 4:33:38 GMT -5
No New Posts the hollow barn

The hollow barn stands ominously down the path, a rusty giant crouched between the water wheel and the farmhouse. A hawk has been spotted on the roof occasionally. Inside, hay and empty stalls offer cool cover. Here and there a scrap of food perhaps, but danger too.

0 0 No posts have been made on this board.
No New Posts the empty farmhouse

The old farmhouse, stood empty for three seasons now. The dusty yellow ranch house is a treasure trove of old food and helpful items, guarded by a glaring of slinky feral cats eager to snap up any mouse who draws near. They say sometimes in the high heat of day there's human footsteps in the house - but no mouse has seen man here in ages.

2 19 The Ghost Hound Calls [Quest]
by Adagio
Oct 31, 2017 14:32:00 GMT -5
No New Posts the wheat fields

The wheat fields that encircle the property go on endlessly, hardly a landmark to speak of save the forgotten skeleton of an old plow. The tall wheat offers cover, but is riddled with dangerous snakes and who-knows-all-else, left untouched by man as it has been. Beware the golden stalks.

0 0 No posts have been made on this board.
No New Posts the dark treeline

Standing old as the hills and ominous on the edge of the fields, a line of trees. No mouse of the colony has ever gone so far as to walk among these groaning old pines. On stormy nights the pines will scream.

0 0 No posts have been made on this board.


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225 227 Wilder Things ; a feral dog rp
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6 11 Forgotten Purrs Affiliate Request
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